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The Master Blaster
figures out that Ash's Groove Machine is the reason why he is always foiled by
Kidd Video, and sends the Copy Cats to steal it. Meanwhile, Glitter takes the
band to Professor Maestro, a crazy genius that can help the gang get home. To
reach the professor, the kids have to find their way through the professor's lab,
and make it through a weird life-size video game.
The professor is
trapped behind a giant vault door; Whiz erases some equations on a blackboard
and makes Glitter sneeze so she can open the door. When
they get into his lab, the kids find that the professor is stuck in a video game.
The kids figure out how 'print out' the professor so that he can escape.
Professor Maestro
needs Ash's Groove Machine to activate his Flipside Dimensional Reverser, which
will send the kids home. Just then, the Copy Cats make off with the Groove Machine!
The gang has to
defeat a giant pinball machine, with Whiz acting as the pinball, to find out where
the Copy Cats have gone with the Groove Machine. They chase the Copy Cats through
a giant maze, while running away from rockabilly werewolves. When the band finally
gets the Groove Machine back, Professor Maestro needs the equations on the blackboard
that Whiz erased... no going home today!
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